/*
 * Idle Squares retirement page.
 *
 * No build step, so this file copies the few design tokens it needs out of
 * src/index.css instead of importing them. Nothing here is generated. If the
 * game's palette moves, update these values by hand.
 */

@font-face {
  font-family: 'GameFont';
  src: url('assets/fonts/IMMORTAL.ttf') format('truetype');
  font-weight: normal;
  font-style: normal;
  font-display: swap;
}

:root {
  --font-primary: 'GameFont', Inter, system-ui, Avenir, Helvetica, Arial, sans-serif;

  /* Palette (src/index.css) */
  --bg-overlay: #0a0a1a;
  --bg-panel-dark: #1a1a2e;
  --bg-panel-deep: #16213e;
  --text-primary: #eee;
  --text-dim: #ccc;
  --text-tertiary: #a0a0a0;

  --menu-blue: #2196f3;
  --menu-blue-light: #64b5f6;
  --menu-blue-dark: #003366;
  --menu-blue-darker: #001f3d;
  --menu-blue-darkest: #002b4d;
  --menu-blue-shadow: rgb(33 150 243 / 30%);

  --achievement-gold: #ffc107;
  --achievement-gold-light: #ffd54f;
  --achievement-gold-shadow: rgb(255 193 7 / 25%);

  /* Angular corners: the game's --radius-corners / --radius-button */
  --radius-corners: 18px 0;
  --radius-button: 7px 0;

  --space-xs: 4px;
  --space-sm: 6px;
  --space-md: 8px;
  --space-lg: 12px;
  --space-xl: 16px;
  --space-2xl: 20px;
  --space-3xl: 24px;

  --font-sm: 0.75rem;
  --font-base: 0.875rem;
  --font-md: 1rem;
  --font-lg: 1.125rem;
}

* {
  box-sizing: border-box;
}

body {
  margin: 0;
  min-height: 100vh;
  font-family: var(--font-primary);
  font-weight: 400;
  line-height: 1.5;
  color: var(--text-primary);
  background-color: var(--bg-overlay);
  -webkit-font-smoothing: antialiased;
  -moz-osx-font-smoothing: grayscale;
  text-rendering: optimizeLegibility;
}

/* Conquest-grid backdrop. CSS draws the squares motif, so the page ships no
   background image. */
.page {
  min-height: 100vh;
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  gap: var(--space-3xl);
  padding: var(--space-3xl) var(--space-xl);
  background-image:
    radial-gradient(90% 70% at 50% 40%, transparent 30%, rgb(6 10 22 / 85%) 100%), repeating-linear-gradient(to right, rgb(255 255 255 / 4%) 0 1px, transparent 1px 40px),
    repeating-linear-gradient(to bottom, rgb(255 255 255 / 4%) 0 1px, transparent 1px 40px), linear-gradient(160deg, #0d1226 0%, #0a0a1a 55%, #001224 100%);
}

.card {
  width: 100%;
  max-width: 560px;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: var(--space-xl);
  padding: var(--space-3xl);
  text-align: center;
  border: 1px solid rgb(33 150 243 / 35%);
  border-radius: var(--radius-corners);
  background: linear-gradient(135deg, var(--bg-panel-dark) 0%, var(--bg-panel-deep) 100%);
  box-shadow: 0 8px 32px rgb(0 0 0 / 40%);
}

.emblem {
  width: 96px;
  height: 96px;
  image-rendering: pixelated;
  border: 1px solid rgb(33 150 243 / 35%);
  border-radius: var(--radius-button);
}

.wordmark {
  margin: 0;
  font-size: clamp(2rem, 9vw, 3rem);
  font-weight: 400;
  letter-spacing: 0.05em;
  text-shadow:
    0 2px 16px rgb(0 0 0 / 70%),
    0 0 32px var(--menu-blue-shadow);
}

.tagline {
  margin: 0;
  font-size: var(--font-lg);
  color: var(--text-dim);
}

/* Carries the platform list now, so it is not the faintest text on the card. */
.notice {
  margin: 0;
  font-size: var(--font-base);
  color: var(--text-dim);
}

.btn {
  display: inline-flex;
  align-items: center;
  justify-content: center;
  gap: var(--space-md);
  width: 100%;
  padding: var(--space-xl) var(--space-2xl);
  font-family: inherit;
  font-size: var(--font-md);
  line-height: 1.2;
  text-decoration: none;
  color: var(--text-primary);
  border-radius: var(--radius-button);
  cursor: pointer;
  transition: all 0.2s ease;
}

.btn-icon {
  width: var(--space-3xl);
  height: var(--space-3xl);
  object-fit: contain;
  flex-shrink: 0;
  pointer-events: none;
}

.btn-icon-sm {
  width: var(--space-xl);
  height: var(--space-xl);
}

.btn-steam {
  border: 1px solid var(--menu-blue-light);
  background-color: var(--menu-blue-dark);
}

.btn-steam:hover {
  background-color: #004080;
  border-color: #90caf9;
  box-shadow: 0 4px 12px var(--menu-blue-shadow);
}

/* Discord and the feedback form share the row at equal weight. Not everyone
   uses Discord. */
.secondary-links {
  display: flex;
  gap: var(--space-lg);
  width: 100%;
}

.secondary-links .btn {
  flex: 1 1 0;
  min-width: 0;
}

.btn-emoji {
  font-size: var(--font-md);
  line-height: 1;
  flex-shrink: 0;
}

/* Secondary weight, like the game's .main-menu-btn--small. The Steam CTA stays
   the loud one. */
.btn-secondary {
  padding: var(--space-lg) var(--space-2xl);
  font-size: var(--font-base);
  color: var(--text-dim);
  border: 1px solid var(--menu-blue);
  background-color: var(--menu-blue-darkest);
}

.btn-secondary:hover {
  color: var(--text-primary);
  background-color: var(--menu-blue-darker);
  border-color: var(--menu-blue-light);
  box-shadow: 0 4px 12px var(--menu-blue-shadow);
}

.btn-save {
  border: 1px solid var(--achievement-gold);
  background-color: #2b2110;
  color: var(--achievement-gold-light);
  font-size: var(--font-base);
  padding: var(--space-lg) var(--space-2xl);
}

.btn-save:hover {
  background-color: #3d2f14;
  box-shadow: 0 4px 12px var(--achievement-gold-shadow);
}

.btn:focus-visible,
.lang-btn:focus-visible {
  outline: 2px solid var(--menu-blue-light);
  outline-offset: 2px;
}

/* Savegame rescue block. main.js unhides it only when this browser has a save. */
.save {
  width: 100%;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: var(--space-md);
  padding-top: var(--space-xl);
  border-top: 1px solid rgb(33 150 243 / 25%);
}

/* `display: flex` above outranks the browser's own [hidden] rule, so say the
   no-savegame default explicitly. */
.save[hidden] {
  display: none;
}

.save-info {
  margin: 0;
  font-size: var(--font-base);
  color: var(--text-dim);
}

.save-hint,
.save-status {
  margin: 0;
  font-size: var(--font-sm);
  color: var(--text-tertiary);
}

.save-status {
  min-height: 1.2em;
  color: var(--achievement-gold-light);
}

.footer {
  display: flex;
  align-items: center;
  gap: var(--space-lg);
}

.lang {
  display: flex;
  gap: var(--space-xs);
}

.lang-btn {
  padding: var(--space-sm) var(--space-lg);
  font-family: inherit;
  font-size: var(--font-sm);
  color: var(--text-tertiary);
  background-color: rgb(0 0 0 / 30%);
  border: 1px solid rgb(33 150 243 / 40%);
  border-radius: var(--radius-button);
  cursor: pointer;
  transition: all 0.2s ease;
}

.lang-btn:hover {
  color: var(--text-primary);
  background-color: rgb(0 0 0 / 50%);
}

.lang-btn[aria-pressed='true'] {
  color: var(--text-primary);
  border-color: var(--menu-blue-light);
  background-color: var(--menu-blue-darker);
}

@media (max-width: 480px) {
  .card {
    padding: var(--space-xl);
  }

  /* Side by side, the two labels would wrap inside the buttons. */
  .secondary-links {
    flex-direction: column;
  }

  .tagline {
    font-size: var(--font-md);
  }
}
